AI Insights · Timothy · July 2024
Top 5 Boxing Games on Android in Europe for Q2 2024
Discover the performance of the top 5 boxing games on Android in Europe during Q2 2024, including insights on downloads, revenue, and active users.
In the second quarter of 2024, the top 5 boxing games on Android in Europe showcased notable trends in downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides an insightful look into the performance of these popular games.
Boxing Star: Real Boxing Fight from ThumbAge Co., Ltd. experienced fluctuating trends. Revenue peaked at $3.1K in early April, gradually declining to around $2.1K by the end of June. Downloads saw a significant spike in the week of April 8, reaching 25.6K, but later settled to approximately 5.5K in the last week of June. Weekly active users followed a similar pattern, starting at 31.7K and peaking at 66.4K in early April before declining to 20.5K by the end of the quarter.
MMA Manager 2: Ultimate Fight by Prey Studios displayed a steady increase in revenue, starting at $1.2K and peaking at $3.3K in late May, before dropping to $1.8K by the end of June. Downloads were relatively stable, with a peak of 8.8K in mid-May and a low of 3.2K at the end of the quarter. Weekly active users saw a peak of 17.5K in mid-May, gradually decreasing to around 11.9K by late June.
Real Boxing 2 from Vivid Games S.A. showed consistent performance in revenue, with a notable peak of $2.3K in mid-June. Downloads were highest at the beginning of April with 43.1K and remained strong throughout the quarter, ending at 21.2K. Weekly active users started at 79.5K, with some fluctuations, ending at 43.3K by the end of June.
WWE Mayhem by Reliance Games saw a gradual decline in revenue, starting at $2.2K and dropping to $1K by the end of June. Downloads peaked at 14.8K in early April and remained relatively stable, ending at 7.7K. Weekly active users peaked at 21K in early April and ended at 14.5K by the end of the quarter.
Burrito Bison: Launcha Libre from Kongregate maintained a stable revenue around $1K throughout the quarter. Downloads ranged between 6.8K and 9K, ending at 7.7K in the last week of June. Weekly active users remained consistent, fluctuating around 40K throughout Q2.
For more detailed insights into the performance of these top boxing games, visit Sensor Tower.